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IDP for Informatics students: Simulation Environment for Human Activity Analysis

10.08.2020, Diplomarbeiten, Bachelor- und Masterarbeiten

This topic is about game-engine based 3D simulation for human activity analysis in indoor environments.

This topic is about 3D simulation for human activity analysis in indoor environments. The student(s) will use the Unity3D game engine to replicate human activity flows from daily life in a 3D simulator. The student(s) will extend the simulator capabilities to cover a large and complex spectrum of activity flows.

If time permits, the 3D data generated from the simulation will be processed using Machine Learning Techniques for Human intention recognition/anticipation.

This is a great opportunity to contribute to Open-source Software.

Keywords: 3D Simulation, Unity3D, Computer Vision, Machine Learning

Skills: Interest/experience in 3D game engines (esp. Unity3D), C#

This work will be conducted at the TUM EI Chair of Media Technology under the supervision of Dr.-Ing. Rahul Chaudhari(https://www.ei.tum.de/lmt/team/mitarbeiter/chaudhari-rahul/).

Kontakt: rahul.chaudhari@tum.de

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